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Raylib

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A simple and easy-to-use library for enjoying videogames programming.

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Tracked since2026
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The Bottom Line

Entry price

Free, no paid tier

Biggest pro

Simple and easy to learn, especially for C programmers.

Biggest con

No fancy GUI tools or visual helpers, requiring a pure coding approach.

TL;DR - Raylib

  • A simple, easy-to-use C library for game development.
  • Multiplatform support with no external dependencies.
  • Focuses on a code-centric approach with extensive examples.
Pricing: Free forever
Best for: Individuals & startups

What is Raylib?

Editorial review
raylib is a programming library designed for individuals who want to learn and enjoy videogames programming through a pure coding approach. It emphasizes a minimalistic design, providing core functionalities without a fancy interface, visual helpers, or GUI tools, catering to "spartan-programmers" who prefer to code directly. The library is built in plain C and is highly modular, allowing some components to be used independently. This library is ideal for developers, students, and hobbyists interested in game development who appreciate a hands-on, code-centric learning and development experience. It offers extensive multiplatform support, a wide array of features for 2D and 3D graphics, audio, and input, and boasts a large collection of examples and community support. Its design philosophy focuses on learning by reading code and provides a cheatsheet rather than extensive documentation, making it accessible for those who prefer practical examples.

Available on: Windows, Linux, macOS, Android

Pros & Cons

Pros

  • Simple and easy to learn, especially for C programmers.
  • Highly portable across many platforms.
  • No external dependencies, simplifying setup and deployment.
  • Extensive examples and community support for learning.
  • Free and open source, promoting accessibility and collaboration.

Cons

  • No fancy GUI tools or visual helpers, requiring a pure coding approach.
  • Relies on a cheatsheet and examples for learning, not traditional API documentation.
  • May have a steeper learning curve for those unfamiliar with C or low-level graphics programming.

Preview

Key Features

No external dependencies, all required libraries includedMultiplatform support (Windows, Linux, MacOS, RPI, Android, HTML5)Written in plain C code (C99)Hardware accelerated with OpenGL (1.1, 2.1, 3.3, 4.3 or ES 2.0)Unique OpenGL abstraction layer: rlglPowerful Fonts module (SpriteFonts, BMfonts, TTF, SDF)Multiple texture formats support, including compressed formats (DXT, ETC, ASTC)Full 3D support for shapes, models, billboards, heightmaps

Pricing

Free

Raylib is completely free to use with no hidden costs.

View pricing

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Raylib FAQ

How does Raylib support learning game development?

Raylib is designed for learning and enjoying videogames programming through a pure coding approach. It provides a large collection of examples and community support, along with a cheatsheet, to facilitate learning by reading code.

What kind of user is Raylib best suited for?

Raylib is ideal for developers, students, and hobbyists interested in game development who appreciate a hands-on, code-centric learning and development experience. It caters to 'spartan-programmers' who prefer to code directly.

How does Raylib compare to Stencyl for game development?

Raylib emphasizes a pure coding approach with no fancy GUI tools or visual helpers, requiring users to code directly in C. Stencyl, in contrast, typically offers a more visual, block-based programming environment.

What are the main trade-offs when using Raylib?

Raylib requires a pure coding approach as it lacks fancy GUI tools or visual helpers. Its learning resources rely on a cheatsheet and examples rather than traditional API documentation, which might present a steeper learning curve for those unfamiliar with C or low-level graphics programming.

How is Raylib priced?

Raylib is free to use, meaning no paid plan is required to access its features and functionalities. It is also open source, promoting accessibility and collaboration within the development community.

Can Raylib be used for both 2D and 3D graphics?

Yes, Raylib offers a wide array of features for both 2D and 3D graphics. This allows developers to create various types of games and applications with different visual requirements.

Does Raylib offer multiplatform support?

Yes, Raylib boasts extensive multiplatform support, allowing developers to create games that can run on various operating systems and devices. This portability simplifies deployment across different environments.

Source: raylib.com

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