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Key Features
Conversational AI CharactersReal-time Perception and action abilitiesRole-play AI AvatarsSpatially 3D aware charactersNo-code creation tools (browser or local system)Integrations with Unreal Engine, Unity, 3JSOpen APIsExtensive documentation and tutorials
Convai provides a platform for crafting and deploying spatially 3D-aware conversational AI characters, also known as virtual humans or disembodied AI characters, for immersive virtual environments. It enables creators and developers to build lifelike AI agents that can interact through natural language, realistic behaviors, and multimodal perception within virtual worlds.
This platform is designed for both creators, offering no-code tools for character and spatial experience development, and developers, providing integrations with popular game engines like Unreal Engine, Unity, and 3JS. Convai aims to enhance XR training simulations, social worlds, and gaming by allowing AI to perceive and act within its virtual surroundings, responding with human-like dialogue, voice, gestures, and contextually appropriate actions.
Convai is a platform that allows users to create and deploy spatially 3D-aware conversational AI characters (virtual humans or disembodied AI) for virtual worlds, games, and XR training simulations. These AI characters can interact naturally, perceive their environment, and respond with human-like behaviors.
How much does Convai cost?
The Convai website does not provide public pricing information. It is likely a paid service, and you would need to contact them directly for pricing details.
Is Convai free?
Based on the available information, Convai does not appear to offer a free tier or free trial. Pricing details are not disclosed publicly, suggesting it is a paid product.
Who is Convai for?
Convai is for creators who want to build character-driven or spatial experiences using no-code tools, and for developers who need robust integrations, APIs, and documentation to implement conversational AI in game engines like Unreal Engine, Unity, and 3JS. It targets those building XR training simulations, social worlds, and games.