
Build cross-platform 2D games with a fast, open-source, Lua-based engine.
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Solar2D is the official open-source fork of the Corona SDK game engine. It continues the development of Corona SDK, which is no longer commercially supported, and has been in active development for over 10 years.
Developers can build applications for a wide range of platforms including iOS, tvOS, Android, Android TV, macOS, Windows, Linux, and HTML5. This allows for a single codebase to be deployed across mobile, desktop, and connected TV devices.
Solar2D features an instant-update Simulator that reflects code changes immediately upon saving. For device testing, it supports live builds where code and assets automatically update over the local network after an initial deployment.
Yes, Solar2D Native allows developers to call any native C, C++, Objective-C, or Java library or API. This provides extensive flexibility for extending the engine's capabilities.
Solar2D is completely free to use, with no hidden fees, charges, or royalties, regardless of developer size. All source code and resources are available under the MIT license, making it fully open source.
No, Solar2D is privacy-aware and does not track users or gather anonymized data. Applications built with Solar2D only make network requests that the developer explicitly configures.
Source: solar2d.com