Is Babylon.js free to use commercially?
Yes. Babylon.js is licensed under Apache-2.0, which permits commercial use, modification, and distribution with no licensing fees or royalties.
What rendering backends does Babylon.js support?
Babylon.js supports WebGL, WebGL2, and WebGPU. WebGPU support gives it access to modern GPU capabilities for significantly better performance in supported browsers.
How does Babylon.js compare to Three.js?
Both are browser-based 3D engines, but Babylon.js offers a more batteries-included approach with built-in physics (Havok), a node material editor, WebXR support, and an online playground. Three.js has a larger community and more third-party resources.
Can I use Babylon.js for VR and AR experiences?
Yes. Babylon.js has native WebXR support for building virtual reality and augmented reality experiences that run directly in compatible browsers without plugins.
What 3D file formats does Babylon.js support?
It natively supports glTF (the recommended format), .babylon files, and OBJ. Exporters for Blender, 3DS Max, and Maya let you convert assets from major 3D tools.
Who uses Babylon.js in production?
Major brands including Nike, Xbox, Minecraft, Target, and Macy's use Babylon.js for product configurators, games, and interactive 3D experiences on the web.