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Beamable

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Accelerate game development and live operations with a comprehensive backend platform.

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TL;DR - Beamable

  • Provides a comprehensive game server and LiveOps platform.
  • Offers native SDKs for Unity and Unreal, simplifying backend integration.
  • Enables rapid deployment, scaling, and Web2/Web3 monetization for games.
Pricing: Free plan available
Best for: Growing teams

Pros & Cons

Pros

  • Significantly reduces backend development time and complexity
  • Offers robust scalability from 100 to 10 million players
  • Deep integration with Unity and Unreal engines
  • Supports both traditional and Web3 game monetization
  • Provides expert co-development services

Cons

  • Reliance on a third-party platform for core game backend
  • Specific feature availability may vary between Web2 and Web3 offerings

Preview

Key Features

Serverless Game APIs (Social, Content, Multiplayer, Leaderboards, Commerce)Native Unity & Unreal SDKsAI automation built-inCloud hosting, security, and scalabilityPrivate Cloud with full source code licenseCo-Dev Services with game backend expertsBeamable Network for decentralized hosting and Web3 monetizationOne-Click Publishing for game content

Pricing Plans

Free

$0/month

  • LiveOps web portal with content tools, player CRM, and extensive game configuration
  • Unity, Unreal, or Web SDK to rapidly implement game features and content in the Unity or Unreal IDE
  • Author game server features and logic in C# side by side with your client code
  • Self-Service support with online documentation, QA Forum, Discord chat
  • 100k API calls included
  • Single developer license
  • Up to 3 microservices included

Indie

$30/mo

  • 3M API calls included
  • 5 Developer Seats
  • 3 Microservices

Dev

$100/mo

  • 10M API calls included
  • 5 Developer Seats
  • 3 Microservices

Studio

$200/mo

  • 20M API calls included
  • 10 Developer Seats
  • 9 Microservices

Reporting

$300/mo

  • 30M API calls included
  • 10 Developer Seats
  • 9 Microservices

Pro

$600/mo

  • 60M API calls included
  • 20 Developer Seats
  • 18 Microservices

Metered

>$600/mo

  • >60M API calls included
  • 20+ Developer Seats
  • 18+ Microservices
  • API calls billed at $10 per 1M above included calls
  • Additional C# Microservices above 18 are $20 per month per microservice

Enterprise Plans

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  • Enterprise support
  • SLA
  • Discounts for larger games
  • Reserve pricing discounts with a 12-month contract
  • Pre-payment options to unlock 8-15% of discounts
  • Roll forward unused API calls to cover overages month-to-month
  • Enterprise Support options that include weekly sync meetings and custom issue tracking
  • Enterprise SLA
  • LiveOps Monitoring
  • Single-tenant option

What is Beamable?

Editorial review
Beamable provides a complete game server and LiveOps platform designed to eliminate backend complexity for game developers. It offers instant tools for multiplayer, commerce, leaderboards, and more, enabling rapid deployment and scaling from indie projects to AAA titles. The platform integrates natively with Unity and Unreal Engine, providing SDKs and AI automation to streamline development workflows. By handling the infrastructure, security, and scalability, Beamable allows studios to focus on game design and player experience rather than building and maintaining complex backend systems. It supports both traditional Web2 and emerging Web3 monetization tools, including decentralized hosting. The platform is built for speed, offering plug-and-play infrastructure and managed services to get games to market faster and scale effortlessly with player growth. Beamable is ideal for game developers and studios looking to reduce development time, simplify live operations, and ensure their games can scale to millions of players without backend bottlenecks. It provides a robust, battle-tested solution that integrates deeply into existing game development environments.

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Beamable FAQ

What is the 'Unlimited Trial Usage' and what are its limitations?

The Unlimited Trial Usage allows developers to build and test their games with up to 1,000,000 free API calls. This enables extensive development and testing before committing to a paid plan, ensuring the platform meets project needs.

How does Beamable facilitate Web3 integration and decentralized hosting?

Beamable offers the 'Beamable Network' which provides tools for decentralized hosting and Web3 monetization. This allows developers to unlock new revenue streams and leverage blockchain technologies within their games.

Can Beamable be used with game engines other than Unity and Unreal?

While Beamable provides native SDKs and advanced tooling specifically for Unity and Unreal, it also offers REST APIs. This allows for integration with other game engines or custom clients, though the plug-and-play experience might be more streamlined with the natively supported engines.

What kind of support is available for developers who need hands-on assistance?

Beamable offers 'Co-Dev Services' which provide hands-on help from game backend experts. This service is designed to assist studios with specific implementation challenges or to optimize their backend architecture.

What is the 'Private Cloud' offering and who is it for?

The Private Cloud offering provides high-performance, enterprise-ready infrastructure with a full source code license. This is typically for larger studios or enterprises that require dedicated resources, maximum control over their backend environment, and the ability to customize the platform at a deeper level.

How does Beamable ensure content updates and changes are deployed efficiently?

Beamable features 'One-Click Publishing' which allows developers to specify content, hit publish, and have it deployed instantly. The SDK is reactive and auto-updates based on data from the platform, ensuring that players always experience the latest game content without manual intervention.

Source: beamable.com

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