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GDevelop

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Open-source no-code game engine

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Reviews onG2CapterraSourceForge
336 reviews tracked

The Bottom Line

Entry price

Free plan available, paid tiers above

Biggest pro

Free and open source

Biggest con

2D focus

TL;DR - GDevelop

  • GDevelop is an open-source, no-code, and AI-powered game engine for creating 2D, 3D, and multiplayer games.
  • It features a visual drag-and-drop event system, ready-made behaviors, and AI assistance, making game development accessible without advanced programming.
  • Games made with GDevelop can be published to various platforms including iOS, Android, Steam, and web, with different subscription tiers offering varying levels of features, publishing limits, and AI credits.
Pricing: Free plan available
Best for: Growing teams
4.5/5 across review platforms

What is GDevelop?

Editorial review
GDevelop is a free, open-source game engine for creating 2D games without programming. Features an event-based system and exports to multiple platforms.

Available on: Web, Android, iOS, Windows, macOS, Linux

Pros & Cons

Pros

  • Free and open source
  • No coding needed
  • Good community

Cons

  • 2D focus
  • Some limitations

Ratings Across the Web

4.5(336 reviews)

Ratings aggregated from independent review platforms. Learn more

Preview

Key Features

No codingOpen sourceEvent systemMulti-platform exportExtensionsIn-app purchases

Pricing Plans

Pricing checked Jun 21, 2026

Free

Free

  • Open source engine
  • Daily builds
  • Asset store access
  • Multiplayer support

Silver

$5.49/month

  • 50 cloud projects
  • Unlimited multiplayer
  • Analytics
  • 100 AI credits/month
Most Popular

Gold

$10.99/month

  • iOS publishing
  • Unlimited leaderboards
  • 300 AI credits/month
  • 1 free asset pack/month

Pro

$32.99/month

  • Team collaboration
  • Version history
  • Priority support
  • Required for $50K+ revenue

Reviews

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4.5/5

Across 336 verified user reviews on Capterra, SourceForge, G2

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GDevelop FAQ

How does GDevelop enable game creation without coding?

GDevelop utilizes an event-based system that allows users to define game logic and interactions visually, eliminating the need for traditional programming. This approach simplifies the game development process for creators of all skill levels. Users can build 2D games by setting up conditions and actions directly within the engine.

What kind of user is GDevelop best suited for?

GDevelop is ideal for creators who want to develop 2D games without writing code. Its no-code approach and event-based system make it accessible for beginners and those who prefer a visual development workflow. The strong community support also benefits new game developers.

How is GDevelop priced?

GDevelop is available on a free tier, providing access to its core game development features. For users requiring more extensive usage or additional functionalities, paid plans are offered. This tiered pricing model allows users to scale their access based on their needs.

Can GDevelop games be published on multiple platforms?

Yes, GDevelop supports exporting games to multiple platforms. This capability allows creators to reach a broader audience with their 2D games. The engine handles the necessary conversions to make games playable across various devices and operating systems.

What are the primary limitations of using GDevelop?

The primary limitation of GDevelop is its focus on 2D game development, which means it is not designed for creating 3D games. Additionally, while powerful, the no-code approach may present some specific limitations compared to engines that offer full programming access. Users should consider these aspects when planning their projects.

How does GDevelop compare to Unity for game development?

GDevelop differentiates itself from Unity by offering a no-code, event-based system specifically for 2D game creation, making it highly accessible without programming knowledge. In contrast, Unity is a more comprehensive engine that supports both 2D and 3D development and typically requires coding skills. GDevelop is also free and open-source, while Unity has different licensing models.

Source: gdevelop.io

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